|
Nothing
says "talent"
more than using the same
goddamn prefab on every
map. Now where are all
the Quake 2 crates (tm)?
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What
the FUCK?!? A giant, upchucking
robot hiding in a brown and
grey shoebox of some sort. Does
this guy plan these things ahead
of time, or just make them up
as he goes along?
DESCRIPTION:
Chalk up one more winner from
the mental giant that created
"The
Danger Room", "Robie
the Robot" is another incredibly
bright horror. Just like in
the previous map, the author
writes in the text file description,
"I have NO idea why but
I couldn't get the lights to
work at all". I hope he
finds out a way to dim the lights
down to... oh, zero intensity.
He'll save the world a ton of
eyestrain. Or perhaps he's in
cahoots with the Eye Doctor
Association of American, that
could be it. Was that the smoking
man I saw behind the huge, retching
robot?
THE
MAP: As previously mentioned,
the highlight of this map is
a huge brown robot that pukes
on command. The only downside
is that you have to spend about
30 minutes trying to figure
out how to get to the top platform
to push the retch button, as
all the textures blend into
each other and you can't make
out lifts and ladders from the
nearby walls. This, combined
with the apparent Strogg convention
that's going on above you makes
this a fairly difficult map.
I was finally able to get to
the top of the robot by performing
the following actions:
1)
Get on lift on bottom
2) Flip switch on next platform,
move to other side
3) Hit other button, get on
lift
4) Climb ladder to next platform
5) Say, "Oh, fuck it"
and type "noclip"
in the console
This
seemed to work fine for me and
I got to the top level within
hours. Up there is a series
of buttons, some of which have
actual functions. For instance,
if you hit one button, a cage
drops from the ceiling and the
soldier inside falls to his
death. Another button is the
infamous "robot retch"
command, and when pressed, "Robie
the Robot" throws up gibs
and a text message displaying
"urp" is shown on
the screen. This magical moment
made the rest of the map worth
it. On second thought, no, it
really didn't. But it was still
fairly amusing.
Once
you're done watching the robot
hurl, the next move is to climb
to the rooftop where you can
warp to a ledge containing the
spaceship prefab. It really
was refreshing seeing that ship,
as I haven't had a chance to
view it since, oh, his last
map. Very nice indeed. After
stepping on the poorly textured
button that's growing out of
the ground, the map ends and
you are whisked away to the
next incredible map, "Only
With a Blaster".
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Any
map where you spawn and
are immediately under
heavy fire is a winner
by me.
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GAMEPLAY:
Well, there's enemies, and a
lot of them. I guess the object
is to kill them or something.
Or maybe it is to stare in awe
at the huge robot until you
remember you have better things
to do, like clean your mousewheels
with your tongue. I think the
author just put in enemies as
an afterthought. The map design
process probably went something
like this:
AUTHOR:
"I want to make something
really really cool, but I don't
know what!"
AUTHOR'S
INVISIBLE PET MONKEY FRIEND,
HORATIO: "Make a robot!
Name him 'Robby the Robot',
but misspell his name in the
map file!"
AUTHOR:
"That's a swell idea, Horatio!"
AUTHOR'S
INVISIBLE PET MONKEY FRIEND,
HORATIO: "Then let's
go and burn down a police station!"
FUN
FACTOR: The puking robot
was cool. Everything else was
semi-painful, like getting hit
your knees hit with a mallet.
Maybe somebody out there thinks
it's fun to spawn unarmed into
a map right next to four guys
shooting at you, but I don't.
If you know somebody that does
feel that way, please hit them
over the head with a beer bottle
for me.
THE
BOTTOM LINE: The bot makes
up for the piss poor quality
of everything around it.
-
Cranky
Steve
Category: |
Rating: |
Aesthetics: |
-
3 |
Gameplay: |
-
5 |
Item
placement: |
-
5 |
Layout: |
-
2 |
Detail: |
-
5 |
TOTAL: |
-
20 |
Individual
ratings go from 0 (bearable)
to -10 (painfully terrible).
Total score goes from 0 (ok)
to -50 (the worst piece of shit
you'll ever play).