THE
MAP: "DMcross" is a fun-filled fiesta
of small identical rooms, sexy purple hallways,
and ramps that take you to new and exciting places
like "empty room #3" and "a few feet
above the floor of empty room #3". So basically,
it's like every other Team Fortress map out there
except for the notable inclusion of what has to
be the most god-awful display of seizure-inducing
colored lighting I've seen since... well, since
this guy's last shitty map. This isn't just your
everyday, garden variety awful lighting here, folks.
It's the kind that can permanently fuse your sunglasses
to your skull if you're not careful. The incredible
talent for destroying human retinas that SilverPhoenix
displays here isn't something one simply acquires
over a period of time, it's something that certain
people are just born with, much like dyslexia or
cerebral palsy, both of which SilverPhoenix also
appears to have in spades.
|
"DMcross":
Yet another potentially good Half-Life map
ruined by faulty wiring.
|
GAMEPLAY:
Well, it's like a Team Fortress map, except without
a few of the bells and whistles like "fortresses",
"item placement", and "anything that
won't completely scorch your rods and cones in a
matter of seconds". Oh yeah, there's also a
shitload of tiny brush misalignments waiting to
rip you asunder, as is usually the case when complicated
structures like "boxes" and "boxes
with ramps in them" come into play.
FUN
FACTOR: It ain't fun, just like most of the
other maps I've played that were created for the
sole purpose of fulfilling some 12 year old freak's
bizarre colored lighting molestation fantasy.
THE
BOTTOM LINE: I would rather go through a few
hundred hours of painful childbirth than play this
map again.
-
Jed
Category: |
Rating: |
Aesthetics: |
-
7 |
Gameplay: |
-
9 |
Item
placement: |
-
10 |
Layout: |
-
6 |
Detail: |
-
9 |
TOTAL: |
-
41 |
Individual
ratings go from 0 (bearable) to -10 (painfully terrible).
Total score goes from 0 (ok) to -50 (the worst piece
of shit you'll ever play).